What is bit depth in audio? 16 bit, 24 bit and 32 bit float explained
In this lesson, we’ll break down bit depth. Bit depth is a key component of digital audio. You’ve probably noticed a list of available bit depths when ever you’ve created […]
In this lesson, we’ll break down bit depth. Bit depth is a key component of digital audio. You’ve probably noticed a list of available bit depths when ever you’ve created […]
What is sample rate in audio? When you record music digitally, your analogue to digital convertor takes a certain number of samples of the analogue signal every second. You can […]
Recording bass guitar is usually approached in one of three ways: 1. Recording bass with a mic: One method is to record your bass amp with one or more microphones. […]
In large recording studios, producers record electric guitar using many varied techniques. Condenser, dynamic and ribbon mics are used in various combinations to record electric guitar amps. But what if, […]
When it comes to recording acoustic guitar, there are many different options. If you have access to a collection of different mics, then there are many possibilities. But what if, […]
Perhaps you’re looking at the specs of a mic and you’ve noticed that it requires something called ‘phantom power’… Or maybe you’ve seen a button on your audio interface labelled […]
What is the proximity effect? Proximity effect, also referred to as ‘bass tip up’, refers to the audible increase in the low end that occurs as certain types of microphone […]
A microphone’s ‘polar pattern’ or ‘pick up pattern’ defines how sensitive the mic is to sounds coming from different directions. No matter what type of mic you’re using, whether it […]
A DI Box, short for direct injection box, is a really useful piece of equipment in audio recording. But for many, DI boxes pose a bit of a mystery. DI […]
In audio recording, we work with a number of different microphone types. The most common microphone types used in the recording of music are condenser, dynamic and ribbon microphones. Each […]